As with the other characters, the Bat-producers tweaked with the design of Batgirl in Batboy: Return of the Joker. The previously bold blue of her costume is now a muted grey-blue. Seemed like as good an excuse as any to make another Batgirl figure.

In addition to the new color scheme, I wanted this new Batgirl to stand out from the others. The character is animated with such life and energy in the film. I wanted to try and capture that. There's a moment in the film (just before the jack-in-the-box goes off) where she pulls her cape around her to protect herself. Obviously, this cape subscribes to the Salvador Dali school of physics, but it appeared visually striking all the same. I used that image as my basis for this project.

Construction-wise, Batgirl uses Harley as a base. I removed her left leg and reattached it at an angle using Kneadatite. (Sadly, it's no longer articulated.) This also necessitated the repositioning of her left foot. The belt and gauntlet spikes are cut from vinyl.

After removing Harley's head, I used paper to try various patters of the cape. I wanted it to hang short in the back, wrap around her neck, and of course stretch out impossibly along the right arm. Once I felt I had a pattern, I cut a cape from vinyl. I glued it to the body at the neck and along the arm.

The head is that of Chun-Li from the Marvel/ Street

Fighter series. After sanding the scalp smooth, I used Kneadatite to create the "bat ears," followed by a layer of Alumilite to smooth out the sculpt. The hair is also sanded Kneadatite with a hard candy shell of Alumilite.

In the end, I think the figure captures the spirit I was aiming for. The implausible cape is not without imperfections, but the figure adds a great presence to my Flashback set-up.

Casimir
Summer 2001

Batgirl emblem: Right click and "save as" to use on your own custom Batgirl. It's appropriately sized for Animated-scale figures at 300 dpi.

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